Florafiora
An in-production, award-winning game project in collaboration with artist Emily Hancock. I’ve lead this game’s design and development under my company, Zephyr Workshop. Formerly a mobile game, it’s changed over time to a cooperative campaign tabletop game where players explore its unique world and cast.
My roles:
Project management: Leads team of three, along with various contractors, to produce eye-catching prototypes.
IP development: Guides lead artist on developing an entirely unique brand, usable for multiple future products.
Game design: Leads all systems and content design efforts.
Art direction: Supplies concept artwork, written prompts, and feedback to create dozens of character, location, and promotional illustrations.
Publishing: Leads communication with manufacturing, marketing, and sales channels.